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1 Commits
| Author | SHA1 | Date | |
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| c0e89ca1a1 |
113
src/levels/l06_anchors.rs
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113
src/levels/l06_anchors.rs
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//! Level 6 — anchors. Two rooms share the same trap — define it once.
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//!
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//! Paired design note: `l06.md`.
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//!
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//! Note: serde_yaml resolves aliases at parse time, so the target is
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//! emitted **expanded** (the trap dict appears in each room). Players
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//! who use anchors/aliases will produce the same parsed `Value` and
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//! pass via the semantic short-circuit. Players who paste the dict
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//! verbatim also pass.
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use rand::seq::SliceRandom;
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use rand::{Rng, SeedableRng};
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use rand_chacha::ChaCha8Rng;
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use serde::Serialize;
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use serde_yaml::{Mapping, Value};
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use crate::describe::Describer;
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use super::{Generated, Level};
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pub struct Anchors;
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const ROOM_NAMES: &[&str] = &["north", "south", "east", "west"];
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const TRAP_TYPES: &[&str] = &["pit", "snare", "dart", "rune"];
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#[derive(Serialize)]
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struct DescCtx {
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trap_type: String,
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trap_depth: i64,
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trap_spikes: bool,
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rooms: Vec<String>,
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}
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impl Level for Anchors {
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fn id(&self) -> u8 {
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6
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}
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fn name(&self) -> &'static str {
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"Anchors"
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}
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fn generate(&self, seed: u64) -> Generated {
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let mut rng = ChaCha8Rng::seed_from_u64(seed ^ 0x0000_0000_0000_0006);
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let trap_type = *TRAP_TYPES.choose(&mut rng).expect("non-empty");
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let trap_depth = rng.gen_range(10..=30i64);
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let trap_spikes = rng.gen_bool(0.5);
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let n_rooms = rng.gen_range(2..=3);
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let rooms: Vec<&'static str> = ROOM_NAMES
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.choose_multiple(&mut rng, n_rooms)
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.copied()
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.collect();
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let mut trap = Mapping::new();
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trap.insert(
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Value::String("type".to_string()),
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Value::String(trap_type.to_string()),
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);
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trap.insert(Value::String("depth".to_string()), Value::from(trap_depth));
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trap.insert(
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Value::String("spikes".to_string()),
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Value::Bool(trap_spikes),
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);
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let mut rooms_map = Mapping::new();
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for r in &rooms {
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rooms_map.insert(
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Value::String((*r).to_string()),
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Value::Mapping(trap.clone()),
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);
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}
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let mut top = Mapping::new();
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top.insert(Value::String("trap".to_string()), Value::Mapping(trap));
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top.insert(
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Value::String("rooms".to_string()),
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Value::Mapping(rooms_map),
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);
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let target_yaml =
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serde_yaml::to_string(&Value::Mapping(top)).expect("serialise mapping");
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let mut d = Describer::new();
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d.register(
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"l06",
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"A single trap recurs through these halls:\n\
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- type: {{ trap_type }}\n\
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- depth: {{ trap_depth }}\n\
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- spikes: {{ trap_spikes }}\n\
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\n\
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Reuse it for these rooms: {% for r in rooms %}{{ r }}{% if not loop.last %}, {% endif %}{% endfor %}.\n\
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💡 Define `trap: &name` once and reference it as `*name` in every room.",
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)
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.expect("register template");
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let description = d
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.render(
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"l06",
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&DescCtx {
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trap_type: trap_type.to_string(),
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trap_depth,
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trap_spikes,
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rooms: rooms.iter().map(|s| s.to_string()).collect(),
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},
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)
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.expect("render template");
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Generated {
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target_yaml,
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description,
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flavor: "🪤 A trap recurs through these halls.".to_string(),
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}
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}
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}
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@@ -1,135 +0,0 @@
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//! Level 9 — special operators. The merge key (`<<`) lets a door
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//! inherit a template and override one field.
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//!
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//! Paired design note: `l09.md`.
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//!
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//! `serde_yaml` treats `<<` as a literal mapping key (it does NOT
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//! perform YAML 1.1 merge-key resolution). The target therefore carries
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//! a `<<` key whose value is the defaults dict, exactly as the player's
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//! `<<: *defaults` parses.
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use rand::seq::SliceRandom;
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use rand::{Rng, SeedableRng};
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use rand_chacha::ChaCha8Rng;
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use serde::Serialize;
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use serde_yaml::{Mapping, Value};
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use crate::describe::Describer;
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use super::{Generated, Level};
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pub struct Operators;
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const MATERIALS: &[&str] = &["oak", "iron", "stone", "silver", "bone"];
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#[derive(Serialize)]
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struct DescCtx {
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default_material: String,
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default_locked: bool,
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north_locked: bool,
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south_material: String,
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}
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impl Level for Operators {
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fn id(&self) -> u8 {
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9
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}
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fn name(&self) -> &'static str {
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"Merge Keys"
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}
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fn generate(&self, seed: u64) -> Generated {
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let mut rng = ChaCha8Rng::seed_from_u64(seed ^ 0x0000_0000_0000_0009);
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let default_material = (*MATERIALS.choose(&mut rng).unwrap()).to_string();
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let default_locked = rng.gen_bool(0.5);
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// The north door overrides locked; choose the opposite so the
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// override is meaningful.
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let north_locked = !default_locked;
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// The south door overrides material; pick anything but default.
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let other_materials: Vec<&str> = MATERIALS
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.iter()
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.filter(|m| **m != default_material)
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.copied()
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.collect();
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let south_material = (*other_materials.choose(&mut rng).unwrap()).to_string();
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// Build the defaults mapping (referenced by all doors).
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let mut defaults = Mapping::new();
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defaults.insert(
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Value::String("material".to_string()),
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Value::String(default_material.clone()),
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);
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defaults.insert(
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Value::String("locked".to_string()),
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Value::Bool(default_locked),
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);
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let mut north_door = Mapping::new();
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north_door.insert(
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Value::String("<<".to_string()),
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Value::Mapping(defaults.clone()),
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);
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north_door.insert(
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Value::String("locked".to_string()),
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Value::Bool(north_locked),
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);
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let mut south_door = Mapping::new();
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south_door.insert(
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Value::String("<<".to_string()),
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Value::Mapping(defaults.clone()),
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);
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south_door.insert(
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Value::String("material".to_string()),
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Value::String(south_material.clone()),
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);
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let mut top = Mapping::new();
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top.insert(
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Value::String("door_defaults".to_string()),
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Value::Mapping(defaults),
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);
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top.insert(
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Value::String("north_door".to_string()),
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Value::Mapping(north_door),
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);
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top.insert(
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Value::String("south_door".to_string()),
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Value::Mapping(south_door),
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);
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let target_yaml =
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serde_yaml::to_string(&Value::Mapping(top)).expect("serialise mapping");
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let mut d = Describer::new();
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d.register(
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"l09",
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"Two doors share a template:\n\
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default material: {{ default_material }}\n\
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default locked: {{ default_locked }}\n\
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\n\
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north_door overrides locked → {{ north_locked }}\n\
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south_door overrides material → {{ south_material }}\n\
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💡 Anchor the defaults (`door_defaults: &name`) and merge with `<<: *name` in each door.",
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)
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.expect("register template");
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let description = d
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.render(
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"l09",
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&DescCtx {
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default_material,
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default_locked,
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north_locked,
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south_material,
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},
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)
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.expect("render template");
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Generated {
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target_yaml,
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description,
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flavor: "🚪 Two doors echo a single template.".to_string(),
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}
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}
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}
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@@ -13,7 +13,7 @@
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pub mod l01_minimum;
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pub mod l01_minimum;
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pub mod l02_kv;
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pub mod l02_kv;
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pub mod l03_dict;
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pub mod l03_dict;
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pub mod l09_operators;
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pub mod l06_anchors;
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use serde::{Deserialize, Serialize};
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use serde::{Deserialize, Serialize};
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Reference in New Issue
Block a user